This is great info for CQ 1-2!
Here are the different types of flemoids:
Flemoidus Commonus: These are the most common of the flemoids.
Flemoidus Bipedicus: You will have to be more careful with these
Flemoidus Quadrumpus: Same as the Flemoidus Bipedicus with armor (BWA),
Flemoidus Cycloptis: These floating armored flemoids are tough,
Flemoidus Larva: Same as cycloptis but doesn't float.
The flembrane: There are rumors that deep down in the caverns lurks
Flemoidus Maximus: This immoveable lump of flemoidus slime is the toughest
Here is how various powerups benefit the player.
glass of water: + + 100%
slime repellent can: + + + 1%
+ : Increments, up to 100 % = :
Sets to this value if current is less, otherwise no change
What command line parameters exist? Note: The following may not be perfectly accurate. Please email me with any corrections.
To use most of these parameters, go to dos and start CQ by typing:
"chex -devparm <parameter> <more parameters>". If the "-devparm" parameter
is not needed, the parameter will be marked with a plus (+). Most of these
parameters can be mixed and matched to create different effects. Lastly,
typing F1 during development mode will allow a 256 color screen capture in
@<filename> Used to read in a command line parm file
-avg Ends the game after 20 minutes
-comdev Internal development, texture mapping
-config <file name> + Reads an alternate configuration file
-debugfile <parameter> Dumps debugging info to debug<parm>.txt
-devparm Puts you in developers mode
-GUS Uses the original GUS instrument mapping
-GUS1 Uses the new GUS instrument mapping (default)
-fast +++ Super slimy mode without flemoids coming back
-file <name w/ .WAD> + Allows usage of an external PWAD file
-loadgame <game number> + Starts from a saved game (0-5)
-maxdemo + Specifies the maximum size of a LMP recording
-nojoy Does not use the joystick
-nomonsters + +++ Starts the game without flemoids
-nomouse Does not use the mouse
-nomusic Does not play background music
-nosfx No sound effects
-nosound No sound at all
-opl3 Enables the stereo music through OPL-3 on PAS16
-phase Enables phase shifting on PAS16
-playdemo <name w/o .LMP> #+ Plays back a recorded demo
-record <name w/o .LMP> + Makes a demo recording until you finish or die
-recordfrom <0-5> <demo name>+ Records a demo from a saved game
-regdev Internal development, texture mapping
-respawn + Causes flemoids to warp back in non-Super Slimy modes
-shdev Internal development, texture mapping
-skill <skill level> + Starts on skill level (1-5)
-timedemo <name w/o .LMP> # Calculates the number of times the screen is
redrawn when playing a demo
-turbo <speed 1-255> Increases the speed of Chex Warrior
-warp 1 <level> Warps to level (1-5)
+: Does not require the "-DEVPARM" parameter.
+++: Must be used in conjunction with the "-WARP" parameter
#: For the "-playdemo" and "-timedemo" options, if you give an LMP file name
of "demo#" (i.e. "demo3"), then that internal demo will be played if the
external LMP file is not found. For example, to play the internal Chex Quest demo, type "chex -playdemo demo2".
Additionally, when using "-timedemo," the game will give you two
numbers after you quit to DOS, GAMETICS and REALTICS. To determine
the Chex Quest frame rate use the formula (GAMETICS/REALTICS) * 35.